A veritable epistemic revolution occurred
with the advent of digital technology. The design of a project was no longer
concerned with representation, but rather with calculation and computation.
This upheaval within the language of architevture, which would lead to another
level of project temporality, had already been anticipated by the design
practices that emerged in the 1960s through radical architecture in Europe.
Architecture was no longer a constructed object but an environment being perpetually
reconfigured, a thing of the moment. The ArchiLab events helped to bring fame
to generation of architects in France interested in research on an
international scale. A number of these are featured in the FRAC Centre's
collection and in this exhibition: dECOi architects and etc. Constructional
architecture, the referent in these various projects, is inseparable from the
genetic exploration of the process. These self-organisational systems are
defined as living, phylogenetic systems, outside of all "models" and
all representational conditions, opening architecture up to ideas of
transformability. Thus, architecture becomes a dynamic environment. The
exhibition is the result of a long-standing interest of mine in a subject
which, on the contrary, because this subject is not just mathematical but also
defines a culture, there has always been a underlying question involved: how
can we consider computation without falling into the trap of an all-embracing
analysis at a time when, from the point of view of computers in all areas of
life, this same computation leads to the most global and radical
transformations.
Saturday, 30 May 2015
W10 Reading
A new consciousness is emerging with
profound implications for architecture. The parallel world of cyberspace,
created and sustained by the world's computers and communication lines is just
one manifestation of deep cultural and technical changes which are reshaping
our understanding of our world. The term cyberspace is used loosely to describe
the invisible spatial interconnection of computers on the internet and it is
also applied to almost any virtual spatial experience created in a computer.
But tangible space and physical structure have already taken on a new
significance as a result of the growth of cyberspace. Virtual worlds should not
be as an alternative to the real world or a substitute, but as an extra
dimension which allows us a new freedom of movement in the natural world.
Contemporary science fiction concentrates on the coexistence of the real world
and the metaworld of cyberspace. Every theatregoer or opera lover has already
experienced the simultaneous existence of two worlds in a more physical sense.
We are aware in the theatre of the sounds and smells around us and yet
transported todistant realms in time and space by the magic of bright lights,
exaggerated sets, fantastic costumes, excess makeup and larger-than-life
voices. The concept of comperhensive ephemeralisation and the need to take a
global view were pioneered by Buckminster Fuller earlier this century and the
concepts are coming of age with the technical realisation of a cyberspace which
simultaneously achieves both dematerialisation and global communication. But
the greater impact will be on the reflected effect on our physical environment
and its relationship to the virtual worlds.
Week9 Reading
Versioning is an operative term meant to
describe a recent, significant shift in the way architects and designers are
using technology to expand, the potential effects of design on our world. There
are a few digital architects and theorists are emerging who have placed an
emphasis on open models of practice where the application of technology
promotes technique rather than image. The computer has enabled architects to
rethink the design process in terms ofprocedure and outcome in ways that common
practice, the construct industry and conventional design methodologies cannot
conceive of with. Versioning relies on the use of recombinant geometries which
allow the external influences to affect a system without losing the precision
of numerical control or the ability to translate these geometries using
available construction technology. All the design decisions are based on an
organisational strategy capable of responding to the effects of speed, turning
radius, gradients and etc, to create a fluid behaviour of variable movement.
Versioning also extends to methods of practice where nontraditional use of
architectural theory is appropriated by other disciplines. If versioning
operates at different scales within a design, it should also operate at
different scales of practice. Architects and designers are using innovating
building materials and construction techniques to expand the possibilities of
design and effect, and to keep all aspects of techniques to expand the
possibilities of design and effect, and to keep all aspects of construction
under their control.
Tuesday, 28 April 2015
W8 Reading
In architecture, superficiality is linked
to more practical factors. With the increasing importance of electronic media,
it is tempting to transform architecture into a giant information display.
Stephen Perrella, who is an architect and theorist, has coined the term
"hypersurface" to name the convergence between cyberspace, envisaged
as hypermedia, and architecture conceived primarily as a surface of projection
or a terminal. Projects like the Signage concept for Digital Media City in
Seoul designed by a MIT team led by Dennis Frenchman have already begun to
explore their possibilities for urban public space. Another set of practical
arguments in favor of surface is linked to energy requirements implied by the
quest for sustainability. Journals of architecture are now filled with projects
and realizations based on skin conditions suposed to drastically improve the behavior
of buildings. The strategic importance of surface also has to do with the
complexity, instability and required flexibility of many contemporary
architectural programs. Due to the complexity, instability and flexibility,
architects are often obliged to limit their pretensions by accepting to produce
a mere envelope. In this situation, the seduction exerted by the envelope
derives from its potential to counterbalance programmatic heterogeneity and
uncertainty. Between philosophical arguments indicative of broad cultural
evolutions and down to earth programmatic constraints, digital architecture's
obsession with surface corresponds also to a series of more specific motives.
The greater degree of arbitrariness that volumes seem imparted with may explain
the spectacular decline of blobs in recent years. After their initial success
and despite their diffusion beyond the circles of digital designers proper,
they no longer epitomize cutting edge research.
Sunday, 19 April 2015
W7 Reading
In the 21 century, new strategies for
design and new technology of making materials or large constructions have
emerged, based on biological models of the processes by which natural material
forms are produced. The self organization of biological material systems is a
process that occurs over time, a dynamic that produces the capacity for changes
to the order and structure of a system, and for those changes to modify the
behavior of that system. Natural materials develop under load, and the
intricate interior structure of biological materials is an evolutionary
reponse. At the level of individual, there is also an adaptive response as, for
example, bone tissue gets denser in response to repeated loads in athletic
activities such as weightlifting. In the industrial world, polymer cellular
foams are used for insulation and packaging, but the high structural efficiency
of cellular materials in other, stiffer materials has only begun to be explored
recently. Comparatively few engineers and architects are familiar with the
engineering design of cellular materials, and this has contributed to the slow
development of cellular structures in architecture.
As digital architecture remains in its
infancy, one must be cautious not to draw conclusion about the temporary
features it presents. Far from being jeopardized by the generalization of the
computer and the development of virtual worlds, materiality will probably
remain a fundamental feature of architectural production. One can furthermore
speculate whether the use of the computer, with its web extensions, represents
a substantial departure from the traditional features of architectural
representation. Digital technology are getting familiar in architectural, and
its going to be more and more important in the furture.
W5 Reading
In twentieth
century, machine technology start getting familiar with to the people. As
machine technology was able to produce a mass of goods and services that help
us in normal life. Thomas Edison or other technological enthusiasts wished to
and tried to organize not only technology, but also turned the nontechnological
world mechanistically. During the second industrial revolution in 1880,
inventors and industrial research laboratories carried on invention, research,
development and innovation. Things like telephone, electric light, airplane and
etc got benefit by the electricity and the internal combustion engine, and
followed by the new materials which are steel, aluminum, plastics, and
reinforced concrete, and all these materials helps us in different field
nowadays. Nonetheless subways and underground networks along with tall
buildings gave the cities three dimensions that allowed us to mass in
unprecedented numbers. Technological enthusiasm prevailed in the popular press
during the second industrial revolution much as it does during today’s
information revolution. However, especially in Germany, some intellectuals,
social scientists and historians questioned popular technological enthusiasm
and cast doubts about the social and cultural impact of technology. Oswald
Spengler who is a German historian, associated machine technology with the
decline of Western civilization. He argues that a cultural sea change occurred
when humans began using technology to exploit nature, or in other word, began
to distroy nature. Yet, his arguments are both insightful and irrational. In my
opinion, machine technology brought us a better life, everything we are using
today were produced by machine, may be in 19 century, there were some people
who disagree with this technology, but undeniable, machine technology do bring
us a high technology world.
Sunday, 22 March 2015
W4 Reading
In Menges’s theory, the word performativeness is
the quality of material systems that perform through deformation, or which
visibly deform to self-organising and resist new external forces. All materials
deform under stress, and have to be carefully calculated, however, in the new
generation, such deformation can be visually structured or calculated by using digital
modeling. Menges applies the logic of self-organising systems to structural
systems of which the deformation under stress visibly quality structure. Nonetheless,
even some unusual or irregular materials can also be structured or calculated,
and this impossible calculating technique was developed recently. Due to these
non-conventional materials or other irregular, natural materials, digital
modeling shows its advantages by calculating and structuring such materials and
fabricated by digitally controlled machines. This is a really useful technology
in design industry as digital modeling visually shows us the structure and
results of calculations, as the result, we can do any changes base on that and
it is easier for us to find mistakes or any issues.
Parametricism is a new global style based on
digital animation techniques, by using advanced parametric design systems and
scripting methods. As the mass society that was characterized by a universal
consumption standard has evolved into a diversified society, marked by multiple
lifestyles and extensive work path differentiation, architecture and urbanism
are going to organize or articulate the complexity of our society. Such
animation, simulation, parametric modeling and scripting have inspired a new
collective movement with radically new ambitions and values.
Friday, 13 March 2015
W3 Reading
As in 21 century, technology in different areas
have been developed in to a very high level, smart phone, computer, internet
etc. However, as all these technology have been developed, there is another
thing that developed as the time past, and that is the vocabulary. Million
years ago, human find out the “magic” about communication, about language, and
start using them to show feelings. And after all these years developing,
nowadays, a simple word may have a completely different meaning compare to
past. As what Raymond Williams said in the book, the real developments of
meaning, at each stage, must have occurred in everyday speech well before they
entered the written record. This is the limitation of recoding meanings into a
dictionary or any historical account. People have to keep changing their mind
about these vocabularies, because the meanings of these words are changing as
well. Using “old mind” to face the “new meanings” will limited our thinking
ways.
Computer is very common in normal
life now, and smart technology help us calculating or solving problems that we
faced in designing. So what is computation? Simply, computation means a technology
that helps the designer to make the conceptualized in designer’s mind become
true or become possible. It is good to use computer to display our ideas,
because using visual to describe what in our mind is the straightest way and
computer can help us calculate all the necessary calculations with no errors.
It also provides a framework about the design to help us understand even
further about the design work.
Sunday, 8 March 2015
W1 Reading Assignment
As I was reading the COMMONWEALTH OF AUSTRALIA, there is one
sentence attract me, which is “Everything is possible with calculation and
invention when you have tools of sufficient perfection, and these tools
exist.”. This sentence reminds that, everything is possible in design if we
calculate with the right way, and make the calculation really accurate. For
example, the Chinese CCTV Headquarter had been built in 2012, the shape of this
building is very interesting because one edge of the building is un supported,
which means half of the building is suspending in the sky. This is a fantastic
design with the right calculation of how the impact, the gravity and the
pressure were taken off from the building and transfer them into the ground.
And other examples such as the world tallest tower – Dubai Khalifa tower.
Engineers using computers to calculate, and using calculations to solve every
single problem to make sure the building stand straight and never fall down. No
doubt, all these seems unphysical buildings were born from the combination of
human brains and computer. And this sentence also tells me that never stand
still, taking challenges in our life, never fault anything before trying. However,
this does not means that we can take risk in designing, all the calculations
have to be accurate, as this is as important as human life. For myself, design
is a way to discover, finding new concepts, ways of solving problems that we
might facing when we are trying to design something in the future and I have
faith on it.
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